Tuesday, March 10, 2015


Based on the concept of concurrent engineering, the author returns from a refresher course in making icons for his computer screen by which he establishes a spot in an imaginary building he calls the "The Iconic”. He says this is an example of recursive art.

ps150310 Welcome to The Iconic

The Seattle Printmakers Center building  

“The Iconic” is the name I added to my list of thematic concepts for the yet-unrealized apartment building across the street from our family art gallery. The list will change tomorrow, but today it is the outcome of my exercise in recursivity which is essential to both the creative process and concurrent engineering (CE). Recursivity is an academic way of saying,We shall not cease from exploration, and the end of all our exploring will be to arrive where we started and know the place for the first time.”[1]
The first time I learned about CE was in reading an article about 3D-printing and The Boeing Company as the engineers designed the Triple-7. It went something like, “CE means that while the engineers are designing the mechanical details, sales people gear up to sell seats on an airplane that doesn’t yet exist—concurrently. Interior designers plan fabrics for the seats and print designs for the interior, and negotiations proceed with the FAA to allow twin engine passenger planes to fly across oceans.
This scenario is in contrast to the linear engineering of times past, when—for example—the Wright Brothers were methodically assembling and testing their plane one step at a time. They did not have to sell seats on their glider—Orville was already sold.
Times have changed the way projects are conceived and achieved. It is true also when a screenplay writer is met by the fact that the movie industry depends on filling the seats of movie theaters. It takes years—sometimes decades—for an idea for a movie to find its audience, and years to produce the film.
Film producers—and the executives in the air travel industry—have to ask, “Will people pay $15 to sit for two hours watching this film?” or, “Will people pay $150 for a seat on this plane?” The living wage of every worker in the industry depends on the project being a successful example of concurrency—everything happening at the same time.
For a creative artist, this fact is a pain because it means he or she can’t let their ideas fly. A screenplay writer may want to do a horror film about mass cannibalism, but the idea will have to wait until the marketplace wants it. The sequel to Bambi, too, will have to wait.
When planning a plane, a movie, or—today, the subject of interest to me—a building for the Seattle Printmakers Center, one is tethered to the reality of the market. Since large-scale projects take years to realize, a visionary person is needed—someone who can see into the future. As no one can predict the future, we visionaries have to shore up our vision as best we can with examples from the past and hope we can offer a trajectory based on big data.

Big Data

Big Data is a popular buzzword in the software engineering world. I see big data as a combination of statistical analysis and data mining. I’m probably wrong, since I am not in the industry but rather a user of the instruments. My computer, for example, can give me an instant course, “Big Data for Dummies,” and I can mime the terminology so it fits my vision of the new building that will grow up across the street.
It is the site I have been given, you might say, upon which to model the next phase in the design of the Seattle Printmakers Center. Data comes in, for example, on justifying the economics of the Center, i.e., the premise that it will be self-supporting, create jobs, and help educators in the STEAM movement, i.e., Science, Technology, Engineering, Arts and Math.
My cash-flow promise lies with the profitable startups that go into the building, such as Young Printmakers and Sip and Print, that are two with the most lucrative promise and harmonize with the Center’s mission. Concurrent Engineering requires the funding aspect and, like the needs that aeronautical engineers prescribe for a flying machine, must be known at the same time the apartments in the building are designed.
Who will want to live here? How much will they be willing to pay? What impression will the street-level units make on passers-by and, also, on guests at the hotel across the street? These are examples of the questions I think about—questions I am preparing to answer.
I need help, however, and to get help I need to let the people who have already given form—on paper and with data—to the project I am calling, today The Iconic.



[1] T. S. Elliot, from Four Quartets

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